ZhiHeng Tang crystalit games Location: Shanghai, China Member Since: May 2007 Last Updated: 27 July 2008 Portfolio Views: 4549 Chosen as Favorite: 5
Groups:
only one should stand After Effects, Maya, mental ray, ZBrush July 2008
Share This
The character is 15.000 tris with 3x2048 texture,All the lowpolygon are made in maya,the highmodel and normalmap maded in zbrush,finshed the texture in photoshop.
I used 3DEngine for the realtime renderingandthe sence are rendered in maya. I compose the picture with in After Effect and Photoshop.
Hope you'll like it.