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ZhiHeng Tang
crystalit
games


Location:
Shanghai, China

Language(s):
Chinese

Member Since:
May 2007

Last Updated:
7 March 2009

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only one should stand
After Effects, Maya, mental ray, ZBrush
July 2008


   
The character is 15.000 tris with 3x2048 texture,All the lowpolygon are made in maya,the highmodel and normalmap maded in zbrush,finshed the texture in photoshop.
I used 3DEngine for the realtime renderingandthe sence are rendered in maya. I compose the picture with in After Effect and Photoshop.
Hope you'll like it.
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